Does Using Language Games Affect Vocabulary Learning in EFL Classes?

Beyza Silsüpür

Abstract


The present study attempted to investigate the role of using word games in L2 vocabulary acquisition. 12 female participants from Uludag University were selected for control and experimental groups. Additionally, 35 participants from different universities in Turkey were invited to attend the study. First, an online questionnaire about the effect of games on vocabulary learning was administered to 35 participants. And results were analysed.  Secondly, 12 female participants were divided into two groups as control group and experimental group. Both groups were taught certain words, however, a word game known as “Bingo” were utilized for the experimental group. Finally, a vocabulary quiz was administered to both groups to determine the differences between them. The scores obtained from vocabulary quiz showed that the experimental group outperformed the control group in vocabulary quiz. Even so, there was not a significant difference between the results of the quiz. Similarly, the findings of the questionnaire indicated that the participants preferred learning through vocabulary games rather than traditional way. Also, the findings revealed that games reduce negative feelings during the learning process. It was suggested that teachers should reconsider the role of games and appreciate their educational value.

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References


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